
Handoff Ribbon
-2 max HP. While an equipped provider lives, two different heroes' effective manual damage, shield, heal or buff actions build relay; at least one must cause actual health damage. Once per team per round, choose a living hero's available current damage side for a follow-up, even after their normal action. Does not reroll, restore fatigue, petrification or consumed sides, trigger Encore, or build another relay. Repeated cores do not stack.
Equipment passive · Follow-up
Equipment ability. Two different heroes must make effective manual attack, shield, heal or boost actions this round, including actual enemy health damage. Then choose a living hero's current attack face and a legal target for one extra action. The hero may have acted already; an unused normal action stays available. Face costs and keywords still apply, except Encore. Automatic effects, spells, tactics and follow-ups do not build relay progress. One follow-up per party per round; a living equipment provider is required.
