A dice roguelike can ask you to coordinate a party, spend rolled numbers on equipment, or arrange dice on a board. The best fit depends on which decisions you want to make. Here are five PC options, including our own game in development, grouped by what drives their combat.
| Game | Main decision | Start here if you enjoy… |
|---|---|---|
| Slice & Dice | Rerolls and five-hero tactics | Solving a shared turn with a whole party |
| Dicey Dungeons | Equipment and character rules | Finding a use for each rolled number |
| Die in the Dungeon | Dice customization and placement | Building combinations on a board |
| DICEOMANCER | Cards and number-changing dice | Exploring a card deck’s interactions |
| Pipsquad | Hero dice, promotions and relics | Trying a developing party tactics game |
Slice & Dice: coordinate a whole party
Five heroes each bring their own die to a run through 20 encounters. You choose which dice to reroll, then work out how the resulting abilities fit together. Hero upgrades and items reshape that party between fights, and actions can be undone while exploring a turn. Our pick for players who want a compact tactical puzzle with several characters to manage.
Developer’s Steam pageDicey Dungeons: build around a character’s rules
Dicey Dungeons offers six characters with distinct mechanics. The Robot generates dice through a blackjack-like gamble; the Inventor sacrifices equipment to make gadgets. Those rules change how you value equipment and dice. We suggest it if learning a new character system is the part of a roguelike you look forward to most.
Developer’s itch.io pageDie in the Dungeon: build dice and arrange the board
Your collection of dice serves as your deck. You can customize faces and properties, then place dice so their effects support one another. Position matters as well as the roll. This is our suggestion for players who want dice building to include a spatial puzzle: improving a die and finding the right spot for it are connected decisions.
Developer’s Steam pageDICEOMANCER: combine cards with a number-changing die
DICEOMANCER builds its runs around cards, mana and relics. Its unusual dice power can change numbers on the interface, including enemy health and card effects. Consider it if you already enjoy card roguelikes and want dice to open another way to manipulate a build. Expect a card-centered system rather than a party of heroes with individual dice.
Developer’s Steam pagePipsquad: try hero dice and party building
Pipsquad is our turn-based dice roguelike, currently in development with a free Windows demo. Each hero has a die whose faces are abilities. You assemble a squad, choose rerolls, and develop combinations through promotions and relics. If that is the kind of combat you want to explore, the demo offers a direct way to judge the current game for yourself.
Browse the hero dice and relic effects to see what you can build around. Content and balance may change during development.
Choose the decision loop first
For party coordination, start with Slice & Dice or try Pipsquad’s demo. For changing character rules, look at Dicey Dungeons. For board placement, look at Die in the Dungeon. For card combinations with dice, look at DICEOMANCER. These are our interpretations of the developers’ published mechanics; the linked official pages provide the current details.
Try the free Windows demo
Build a squad, roll your heroes’ dice, and explore how their abilities work together.
Download free demoWindows x64